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Castles, Followers and Reputation

Hi there! I'm looking for d20 rules that cover building castles, adquiring followers and ganing reputation, fame or infamy. As for follower rules, I'd like something more close to 1E, where you...

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Re: Castles, Followers and Reputation

You could spend endless hours poring over products, trying to figure out the accounting costs for building a tower, a crenellated wall, a 20 x 30 foot dungeon room, etc. I know, since I've done...

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Re: Castles, Followers and Reputation

Harnmanor by Columbia Games. www.columbiagames.com/cgi...ct_id=4751good to the last bushel and tuppence. Rob Conley

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Re: Castles, Followers and Reputation

Damien and Robert, real thanks. I'll have a look at Harnmanor.You know, I get nuts with all this stuff cause my players love it. They find it more realistic that their PC want to obtain not only...

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Re: Castles, Followers and Reputation

Harnmanor is a set of rules on using a spreadsheet form to simulate running a manor. The math isn't complicated and it pretty straight forward with the included form. The real gem is the tenant...

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Re: Castles, Followers and Reputation

That looks interesting. I'll try to get that book. I got to wait a bit since I'm planning a big amazon (4 o 5 products, big for me at least) order to save shipment costs (I leave far away from USA,...

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Re: Castles, Followers and Reputation

Quote:Ok, so, anything you know about, rules-wise, not history books and such. Either d20 or not. For Castles (or buildings in general), followers and hirelings and reputation/fame/infamy, please post...

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Re: Castles, Followers and Reputation

Thanks there,When building a Castle we do not go to last detail. Players pay for the Castles Roofed Area and I let them draw the map or take a map from the net. As long as everything is quite ordinary...

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Re: Castles, Followers and Reputation

What your describing is how the Germanic culture of the Dark Ages worked (5th to 8th century) (last Roman Empire to Charlesmagne roughly)The chief attracted warriors by virtue of his honor, fame, and...

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Re: Castles, Followers and Reputation

Very interesting comments Robert, thanks!I always thought that the default D&D, though having medieval technology and tecknical knowlegde, culturally, the spirit is more close to the Dark Ages or...

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Re: Castles, Followers and Reputation

Quote:I'm trying to make up a system that combines reputation, follower, and castle/keep, etc. building. I want those aspects to have a synergy like effect. For example: you looted the dragons hoard....

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Re: Castles, Followers and Reputation

A campaign heavy on political intrigue, religious fervor, mass combat and even a little mercantilism is the kind of thing my players enjoy. I encourage them to participate in the big picture of the...

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Re: Castles, Followers and Reputation

Fields of Blood is WAAAAY better than Cry Havoc. Cry Havoc is just a mass combat system, and quite slow too. Fields of Blood lets you run dominios, build cool buildings, raise an army and theeen mass...

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Re: Castles, Followers and Reputation

Yeah, what Zulgyan said.To be honest, I actually use two mass combat systems within the same campaign:I use Fields of Blood for large armies (200+ combatants), and Mongoose's OMCSII (found in their...

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